
Welcome to the first in series of short Rules briefings that will shed some light on the game mechanics before the release.
How to build your Super Team for the game?
Each game (we call them Encounters) has a set level:
Level 3 being the lowest, Street Fist Fight pits 2 Supremes vs. 2 Supremes.
Level 24, go figure, Apocalypse is an event on a cosmic scale!
For each level of the Encounter, you are entitled to recruit one level of Supremes with several restrictions.
Level 1 Supremes are your basic Heroes and Villains with a decent statline and focused skills - they are usually very good at one thing and very average at rest. Their Team Action is very weak and comes in handy very rarely.
Level 2 Supremes have a slightly better statline, more Action Points and are usually more flexible. What really sets them apart is the Team Action, a special power that immensely helps the team.
Level 3 Supremes are extremely rare and usually happy with being shadowy manipulators or ultimate goody doers! In most of the games you will usually have one or no Level 3 Supremes. They are usually the leaders of their factions.
Restrictions: You can have one Level 3 Supreme for every full 12 Levels of Encounter. You should always try, as near as possible, to have as many Level 1's as Level 2's unless a game scenario says otherwise . That means you can usually get away with having three Level 2's and two Level 1's or five level 1's and four Level 2's but never ten Level 1's and two Level 2's.
In Game Basics #2: we'll cover the alignment issues: Heroes and Villains.



