Bigfoot Bounds In!

bigfoot

We have added Bigfoot’s story (click for link), of his return to Pulp City and the mysterious forces at play which have called him back.

This recent addition to Pulp City’s Supremes has his own agenda going on and beware any who get in his way!

If you want to read more about Bigfoot, then go here.

 

Tekkna’s Story

tekknaThe most recent addition to the Heroes and Villains section is the story of how Tekkna became a Supreme and began her journey to Pulp City.

The new face in Pulp City has ancient power coursing through her veins, power that is coveted by nefarious forces…

Gemini X & Y Background Story

Ulthar 3 4 GeminiThe latest story has been added to the Heroes and Villains section of the site, this time examining the rise to prominence of the Gemini twins. We learn what made them unique among their caste as well as their role in recent Ulthar events.

 

Head over to check out their tale now, and stay tuned as we continue to add more stories about your favourite Supremes!

Pulp City Cold War Kickstarter Is Go!!!

HeaderBWe are live with a two-new Faction Kickstarter to produce the Supreme Alliance and Red Republik teams.

We can honestly say they are among the best things we ever did! Please take a look if you like Pulp City and want more:

https://www.kickstarter.com/projects/472543693/pulp-city-cold-war

 

Posted in: Pulp Monsters

Pulp City: Cold War Kickstarter

KS vs 5.1

Posted in: Pulp Monsters

WHO WANTS A SALE? FINAL REMINDER

necroplanescourgeWHO WANTS A SALE? This is a final reminder that our ‘Thank you to our fans sale’ ends on September 8th. In the mean-time, feast your eyes on a mix of new and old concepts that the fiendish Melvin de Voor has been working on for Necroplane!
Use this code for the sale – simply enter it into the coupon field:
supreme15

 

Store link (click)

 

 

 

Posted in: Pulp Monsters

WHO WANTS A SALE? And Dice Re-Stock!

villain diceWHO WANTS A SALE? As we continue to move closer to our next Pulp City project, we wanted to take the opportunity to offer a ‘Thank you to our fans sale’. Using the discount code below will give 10% off on orders placed up until September 8th 2015.

 

When placing your order, first you must log-in, then in the ‘Use Coupon Code’ section, enter this code:

supreme15

 

Link to store

 

In addition, we have the Pulp City Hero Dice and Villain Dice sets designed by Q Workshop back in stock, so this is a great time to pick them up!

 

Link to store

Posted in: Pulp Monsters

Aquanaut & Universal Soldat

AquanautAquanaut

Powers & Skills: Super Strength, Flight, Sonic Attack, Hand to Hand Expert

Aquanaut first appeared on British shores in 1940 after the battles of Narvik, demanding cessation of all human hostilities on the ocean. Diplomacy failed, leading to Supreme conflict as she and Sovereign battled it out on the streets of London. Aquanaut was not seen again until after Pearl Harbor when she agreed to help the American war effort in exchange for help in protecting the oceans.  At war’s end, Aquanaut stayed to help her friends and became a valued member of the Supreme Alliance. With her disappearance all contact with Atlantis was also lost, and is now dismissed by most as a myth.

 

U. SoldatUniversal Soldat

Powers & Skills: Advanced melee weaponry; energy accelerator; heavy armour

The finest soldier the Professor had ever commanded, Sgt. Mikhail Zolnerowich volunteered to become the Supreme known as Universal Soldat, the superhuman symbol of Soviet military might. As the Cold War began in the aftermath of WW II, Universal Soldat was among the first recruits to the Red Republik. Years of service in combat proved Zolnerowich’s mettle. However his greatest test was hidden from the Soviet citizenry; the experimental batteries powering his mighty armor were slowly killing him. Now displaced in time, Professor Hammer knows it is inevitable his strong right hand will need replacing.

Spybreaker & Professor Hammer

Time to learn a little more about these Supreme Leaders.

 

spybreakerSpybreaker

Powers & Skills: Master Tactician & Strategist; Peak Human Capability

Col. John Schneider, America’s greatest hero. The man who became Spybreaker volunteered for an experimental process, to combat the emerging threat of enemy Supremes in war-time. The only survivor of the Llusk-Van Der Beek process that saw the sacrifice of dozens of the best and bravest, Spybreaker was a hero of the home front before taking to the front line, valiantly leading the Supreme Alliance and defending the American way against the Axis. It was during the Cold War against the Red Republik that Spybreaker and his team were lost, and a shadow fell across the greatest generation of Supremes.

 

prof hammerProfessor Hammer

Skills & Powers: Cyber-Enhanced Strength; Exceptional Intelligence; Inspiring Leadership with an iron fist.

The renowned Russian Professor Maksimilian Mikhailovich Zolotov is a veteran of World War II. After a military career distinguished by his trademark win at all costs attitude he turned his mind to science. His work sought to create Supremes through genetic manipulation, and cybernetics. After a lab accident he designed his own replacement limbs and cyber-jaw. His brilliant mind was directly involved in the creation of every member of the Red Republik in one way or another. Under his leadership the Red Republik terrorized the free world for years until their mysterious disappearance.

 

Dead Eye – Behind The Mask

deadeyeDead Eye

Powers & skills: superhumanly strong cyber-arm; inspiring leader; indomitable will.

Dead Eye is the unofficial Leader and focal point of Pulp City’s Supreme vigilantes, those mostly working outside Heavy Metal, Blood Watch and even the Way. He has been on the Supreme front line since he first reappeared in public view, trying to atone for his personal fall from grace. A great tactician, Dead Eye is an unwavering defender of Pulp City  equally adept at inspiring others as well as bringing the smack-down to any who threaten his home town!

 

quarterbackkolor kopiaDead Eye combines personal courage, cyber enhanced strength, and a tactical acumen that impresses even C.O.R.E. If you like the kind of Leader who is always at the forefront of conflict then Dead Eye might be for you.

Dead Eye has high strength and an outstanding melee Action: Power Smash. This allows him to use the Smash It Up bonus and hit people with cars etc. for an extra die. He also has a ranged Ray Action, allowing him to hit multiple models at once. Finally, Walk It Off allows him to remove Stun and Suppress from friendly models, a useful counter-measure especially against Necroplane and Coven who use Suppress often.

Perhaps his biggest strength is his Tactics Power, allowing another friendly model to Activate directly after Dead Eye’s first Activation every round – an incredibly potent tool for setting up combos. His Faction Leader Card gives bonuses to any friendly model attacking models of higher Level, excellent when fielding a number of Level 1 Supremes, or to help counter an enemy Powerhouse.

Dead Eye works great with the Hero Starter set, as they are all effectively Indy Hero’s and represents a smart way to quickly bring your team up to Level 9. Add in Dead Eye’s favorite Minions the Vigilantes for more board control (they benefit from extra dice against Enemies when in Dead Eye’s Team), and really kick things off.

Vigilantes All

 

Dead Eye can be found in the web-store here: Dead Eye (link) – his game card can be viewed in-store

Vigilantes can be found in the web-store here: Vigilantes (link) – their game card can be viewed in-store